AI Insights · Timothy · April 2022
Top Drama Games in France Q1 2022: Performance Overview
In the first quarter of 2022, drama games on a unified platform in France showed varying trends in downloads, revenue, and active users. Notable apps include Chapters: Interactive Stories and Time Princess: Pearl Girl.
In the first quarter of 2022, drama games on a unified platform in France exhibited diverse performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for the top five drama games.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw a noticeable decrease in weekly revenue, starting at approximately $84K in late December and falling to around $57K by the end of March. Weekly downloads followed a similar downward trend, beginning at 18.4K and reaching a low of 7.3K mid-quarter before rebounding to 11.8K. Active users decreased from 106.7K to 87.3K over the quarter.
Time Princess: Pearl Girl by IGG.COM experienced fluctuations in weekly revenue, peaking at about $34.9K in late February and ending the quarter at $18.2K. Downloads saw a significant drop from 42.8K in January to just 1.9K by the end of March. Active users also declined from 45.8K to 39.5K.
Romance Fate: Story Games by HIGGS TECHNOLOGY CO., LIMITED had a steady decrease in weekly revenue, starting at $20.9K and ending at $12.1K. Downloads also showed a downward trend, beginning at 5.5K and falling to around 2.2K. Active users saw a reduction from 20.6K to 14.8K throughout the quarter.
Tabou Stories®: Love Episodes from nanobitsoftware.com had a peak in weekly revenue at $14.8K in early January but saw a decrease to approximately $5.8K by the end of March. Downloads decreased from 13.4K to about 4K. Active users peaked at 47.9K in early January and dropped to 20.2K by the end of the quarter.
Love Sick: Stories & Choices by SWAG MASHA saw more stable revenue, fluctuating around $5.9K to $8.3K throughout the quarter. Downloads started at 12K in early January and decreased to about 3.1K by the end of March. Active users started at 15.6K and dropped to 12.6K over the quarter.
The data presented here comes from Sensor Tower, where more detailed insights can be found. The performance of these drama games highlights the dynamic nature of the app market and the varying user engagement and revenue trends.